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Don't Miss
| What happened this Week in 8Bit Land |
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Few retro systems that are still alive today, receive as much love as the Commodore Amiga. And rightfully so, as the machine was not only Commodore's drumbeat after the C64 and C128. The graphics- but especially the sound-capabilities of the girlfriend gave the machine excellent sales figures in the mid to late 80s. Who still owns a 500 or one of its successors, can fall back on a whole series of modernizations, and quite a number of real fans actually use the Amiga platform as a daily driver today. In issue #24 we introduced the emulator vAmiga by Prof. Dr. Dirk W. Hoffmann. Now Christian Corti has taken care of the source, adapted it for the compile target WASM, and ported vAmiga to current browsers. vAmiga v0.7 runs in pretty much every modern browser with WASM support and is surprisingly fast. Kickstart and the Extension ROM are of course not included. But who doesn't have the two binaries lying around somewhere in the filesystem? 🧐 After setting those up, nothing stands between you and lot’s of fun. Monkey Island, Indiana Jones, Turrican ... and everything without software installation. The project is worth a test in any case.
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Hardware Design with Clash
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Source: https://leanpub.com/
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If you're serious about retrocomputing, sooner or later you'll have to design your own hardware. At least if retrocomputing is to be found before retrogaming in your very own compendium of priorities. And there are a lot of options. You can easily start with simulators like LogiSim and Digital. You can quickly get to hardware description languages like Verilog and VHDL or you can spend your time stripping cables (that are always cut too short) and breadboards that sometimes have connectivity problems. Sooner or later you will end up with FPGAs, which can be a lot of fun but also come with numerous challenges. But how satisfying is it, to actually see your own hardware design or your very own 8-bit CPU architecture in action on such a piece of hardware coaxed to the TV? Priceless. 🏆 But for those who don't like Verilog and friends, and for those who have always stuck their nose into purely functional languages, there is now a new option. Haskell. (Yep, that Haskell). 😉 Gergő Érdi just introduced his new book Retrocomputing with Clash a few days ago. And even if it sounds strange at first, a functional language like Haskell is just an excellent choice for digital hardware design. The book comes with a pay-what-you-want price, but sets back your bank account by at least $39.99. If you've ever looked into alternatives such as Chisel, you'll have some serious fun with Clash. Great book. Even more awesome project.
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Source: https://unsplash.com/
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The HN find of the week is a real pearl of retro gaming. Those who liked the adventure games of Lucas and Co. at the end of the 80s, were in a direct line of semi-ancestors to those, who spent their time with text adventures years before. Anthony Hope doesn't seem to be one of the former, but he has just finished a real world adventure regarding one of the first text adventures from that time. And what can I say, he literally played through the whole thing ... in the real world. We all are rewarded, because as a result Wander is available again for modern systems. In collaboration with the author of the original - Peter Langston - and the help of Jason Dyer and a few others, the game has come back to life on Mac, Linux, Windows as well as DOS. Text adventures play in a different league. But if you liked the genre, you should definitely take a detour to this project.
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Source: https://www.markspace.com/
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This week's last news is aimed more at gaming fans of a slightly more advanced age with a preference for Android devices. Argon promises gaming fun with titles for the ColecoVision, Intellivision, NES, Vectrex, Atari 2600, 5200, 7800, and the Lynx. The project from the team behind Mark/Space has a beta version of the Multi-emu-lator™ in the Google Play Store and promises, in addition to the ability to get your own ROMs running, the option to choose from a wider library of classics and homebrew games. Retrogaming without having to buy new hardware ... sounds like free lunch. Due to the lack of a test device, we have unfortunately not been able to verify this yet, but since the download of the beta is free of charge, there is not much in the way between you and a little AppStore download-and-check-that-thing-adventure™. The Android version will soon be followed by ports for the Amazon Firestick, the Raspberry PI and the Chromebook. In any case, we are following the project with great interest, because Space Wars on the Vectrex is priceless.
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