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Imagesource: https://usborne.com/
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Technical books for microcomputers and their languages were already a dime a dozen in the 70s and 80s. Depending on the depth one was looking for, and how many candles were present on one's birthday cake, the books from Usborne Publishing in particular were definitely the wheat rather than the chaff. The imaginatively designed books on topics such as BASIC, computer controlled robots, or music using a keyboard in conjunction with a computer have almost cult status today. Maybe they have cult status - depends on who you ask, I guess. Anyway, Usborne has (not just today) decided, to make a whole series of these books from the 80s available for free as PDFs. And since the link to the collection dropped down on HN this week, we couldn't help, but poke around a bit in this beautiful collection of nostalgia. The books are definitely not out of date. If you want to inspire kids with BASIC or another topic today, these books will still be the perfect literature in 2022. And if you remember one or the other book yourself, but don't own it anymore, you can at least enjoy the digital version again here. [If the link doesn't work, choose English as language and US as locale, then reload.] Enjoy!
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Game of Life in ASM on MEGA65
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Imagesource: https://mega65.org/
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Even if the MEGA65 is supposed to represent the never released C65 from Commodore, its CPU architecture is clearly superior to that of its predecessor C64. As with the breadbin, however, with the help of cleverly sequenced assembly mnemonics it is possible, to get much more performance out of the box, than would be the case, with one of the available high-level languages. In addition, Assembly is just fun with the instruction set that can definitely be described as "reduced“. (That is, if you define something like that as fun for yourself. 🤓) Dan Sanderson is riding exactly this wave right now, has taken a look at the assembler ACME, and implemented Conway's Game of Life in Assembly. Just the thing for a cold, snowy Saturday night in winter. 😄 The whole thing works in the emulator too. "I don’t have one…" therefore doesn't count as an excuse.
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Imagesource: https://www.pexels.com/
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This is a lovely one. To some people Logo will not only be some programming language, but it might even have been the first step on their way to computer science. With its founding year 1967 it has a few years under its belt. But it became really interesting for Logo, when home computing became a thing at the end of the 70s. For those who can still remember the first, simple Logo experiments, the combination of Logo with the topic of AI will initially seem a bit weird. 😳 But believe it or not, already in the 70s (and certainly before) people were dealing with the topic of AI. We discovered a very nice proof of that online thanks to the team at the Edinburgh Computer History Project: To Artificial Intelligence is a scan of the 1976 book by A. Bundy, R.M. Burstall, S. Weir and R.M. Young. The examples in the book are a little rough around the edges as far as political correctness is concerned. But that shouldn't give the historically educated reader a headache, since it’s more or less a shadow of "Zeitgeist". There are quite a few things to learn, that are not necessarily only related to Logo. A wonderful piece of instructive history. And since the .htaccess of the underlying server is not designed restrictively, there is a ton of other material to be found while browsing.
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Imagesource: https://hackaday.io/
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Mitsuru Yamada is no stranger to the scene and has delivered an interesting MOS 6502 based homebrew with PERSEUS-8 already. Since the machine - after its own statements - is to be used somewhat awkwardly due to the necessary serial terminal, Mitsuru now built and presented the successor Perseus-9. And the thing is gorgous. The aluminum case alone is so cool, that it could perfectly fit into a Japanese Godzilla movie of the 70s. Besides the keyboard Mitsuru has also built in a character display, both of which are powered by a second MOS 6502. The box runs the floating point interpreter - also developed by the creator - and makes the first MOS 6502 glow. Whether there is other software available, remains a mystery. Coolness factor: 💯
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The last resource for today is as unconventional as it is helpful. At least if the MOS 6502 is still your object of desire, and instead of Commodore you rather feel an attraction towards Apple devices. And if you can do without HTML and CSS, and if a simple filesystem structure paired with a webserver is enough for you, you might find enough reading material for the upcoming summer with the following: Programming 6502 Assembly is only one of ... many resources on the server of asimov.net. We have counted a total of 38792(!) individual files. 😵 Besides a lot of documentation there are applications, emulators, tools, games, magazines, hardware, source code, you name it. Everything that typically accumulates in 20 years of collecting. What can be found in the archive, is not yet in the public domain. But we assume that the operators have completely cleared the copyright.
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