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Don't Miss
| What happened this Week in 8Bit Land |
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Source: https://infamousadventures.itch.io/
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Games are usually not our main focus, but in this issue we would like to make an exception. When Sierra-Online released the classic Space Quest II in 1987, about 100000 copies of the game were sold in the aftermath. Point-and-click adventures were absolutely en vogue at the time, and alongside titles like Maniac Mansion and Zak McKracken from Lucasfilm Games, Sierra was right up there with its adventures. The story of Roger Wilco the janitor 🧹 is as funny as it is wacky and weird. But especially the humor made the game series quickly a classic. But if you want to play part 1 or 2 today, you have to be satisfied with a reduced resolution as well as color palette - certainly not a limitation for the real Roger Wilco fan, but it can be better. Steven Alexander and the team of Infamous Adventures have completely relaunched the second part of the space saga technically. New screens, reworked animations, more spoken dialogues and everything in VGA resolution give the title a whole new shine. Space Quest II is available for Windows, Linux and the Mac and after a short download nothing stands in the way of the game fun. The game was released at the beginning of 2020 already, so it’s not brand new. Nevertheless we found it just this week, and did not want to withhold it from you. It's amazing how quickly you feel transported back in time. And sending Roger around is just as much fun as it was back in the days. Give it a try.
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Source: https://fujinet.online/
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There is no special reason for this, but Atari is not as often discussed here as the 8-bit machines of other manufacturers (which we don't want to name here now ... 😆). Ultimately, however, this is only due to our own bias, because the Atari scene is at least as active as the ones of … other well known former manufacturers of silicon-metal-plastic crossings. With the project of Thomas Cherryhomes however, we now finally have a good reason to turn our attention to Atari again, especially to the 8-bit machines that made many fans of cultivated computer gaming very happy before the ST came to life. Thomas' project is FujiNet - a multifunctional cartridge for all Atari 8-bit systems. And boy, this thing can do a lot. Originally it was supposed to be just an ESP32 based network adapter. But soon other functionalities were added. For example loading CAS files from an SD card or a TNFS server, 850 modem emulation and a printer emulation with PDF export. Bluetooth and WiFi connectivity are in the works ... that includes a TCP/UDP stack. 😮 Small batches are always available for order in the store, but the whole project is open source. If you want (and can), you can build the thing yourself. This is what I call a DIY project with a real tear-off edge!
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Source: https://unsplash.com/
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Long read ahead. We stay with Atari and are happy to once again present a professionally researched article by trained journalists (… there are quite a few others 😙). In 1979, Atari pushed the 400 and the 800 into the market. Until then, the company was more known for its video game consoles and to compete against the holy trinity of Apple ][, Commodore PET, and TRS-80 at the time, they needed devices that could seriously compete in the growing microcomputer market and free Atari from the cliché of being a game console manufacturer. What followed is history ... but for those who either don't remember what happened between Atari and Apple in the years that followed, or were simply still the not-so-pious wish of their own parents, there's plenty of potentially unknown and interesting information in Benj Edwards' article. The text is from 2019 and almost exactly 2 years old. So to put it as news is not quite fair ... but for us it is news. Maybe for you too. 😁 You have a long train ride ahead of you, or just a little time in the wing chair? Then the article could well be the right thing. Give it a try.
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Source: https://www.zdziarski.com/
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In the fall of 2014, when Apple announced its AppleWatch, my attention fell on wristwatches again for the first time in several decades. I was less interested in the Apple device. But driven by my enthusiasm for the space age, the moon landings and everything that has to do with rocket science, I very quickly came to the desire for a truly original, very special, mechanical wristwatch from that era. What followed, was a hard learning, fakes, Frankenstein watches, and lot's of time until I was able to identify a true original. Learning: When there is a market, better do your homework before spending your money. But what does all this have to do with Jonathan Zdziarski and retro scams? Everything! Because exactly the same is true for video game consoles as well as game cartridges. Where there is a market, there are fakes. And if you want to be in this market, you better do your homework first. After all, if you buy a piece of hardware whose price is mainly determined by its originality and age, you quickly risk losing a whole bunch of colorful bills that you could otherwise exchange for useful things like clothes, rent and food. Jonathan is no stranger to this problem. As an expert on iOS security, he has since been hired directly by Apple. In his wonderful article, he goes into detail about Nintendo consoles and cartridges, summarizing everything you need to know, to separate the wheat from the chaff. You like to invest in retro hardware? Then you can't avoid this article.
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