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News
| What's Up in Retrocomputing Land |
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Imagesource: Stable Diffusion
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The unfortunately unknown authors behind Discmaster made some waves in the last two weeks. With the help of their meta-search engine on top of archive.org they provide CD-ROM and disk images as well as separate files that have been published sometime, somewhere, somehow. As a result one can search through a whopping 11.6 terabyte collection of pretty much everything, that comes to mind, if one more or less consciously experienced and perceived the 80s, 90s and 2000s. There are a lot of hidden treasures to be found, you just have to search for them. Lost pictures, texts, executables can be found as well as ZIP files, videos, fonts or audio files. An invaluable resource for all those who gave away their collection of floppies in a fit of madness, threw them away or left them in a wet basement. For everyone else, a fun trip down memory lane.
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Imagesource: Stable Diffusion
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Dan Sanderson is one of the lucky ones, who can call a MEGA65 his own. And thankfully he is also one of those, who regularly write and publish the results of his experiments. In his current article he dedicates himself to the adventure genre for the machine. Besides one of the more recent productions Hybernated he has taken a detailed look at quite a number of well-known games, that are much, much older. These include, of course, Infocom's Z-Machine adventures, Ozmoo - a Z-Machine alternative, Inform 6 & 7, Dialog, and adventure games written in BASIC. Text adventures still have a special fascination, and this is not only true, if you play them on a MEGA65. But especially the fact that the underlying game engines can be experienced in this millennium, and games - sometimes dating back to the 70s - can be brought back to life, is pure joy. If you're up for the MEGA65 adventure, but couldn't get hold of one of the machines, Steven Comb's article is very much recommended. There he gets the MEGA65 Bitstream running directly on a Nexys4 FPGA.
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Fasttracker2 in the Browser
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Imagesource: https://www.a1k0n.net/
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Anything but new but no less interesting is the following piece of software, which we came across last week: The .xm Player in Javascript allows to play Fasttracker2 files directly in the browser. Fasttracker2 for DOS certainly didn't make as much waves as the various ProTracker versions for the Amiga platform, but it wasn't inferior to the 68k version in many ways. Quite the contrary, the .xm format is a multi-channel extension of the .mod format and came - like so many other things - from the demo scene. This project of Andy Sloane serves not only the historical purpose of preserving old formats. It converts the equally historical bytes of old .xm files directly into wavelike vibrations of air molecules - in the browser. Ingenious! 🎶
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Hardware Fantasy Console?
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Imagesource: https://www.clockworkpi.com/
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The definition of a Fantasy Console probably looks a bit different for everyone. In the actual sense, it seems to be the custom and perfect instruction set, the implementation of the graphical representation, the sound capabilities ... but ultimately it is about a quasi non-existent binary format of an executable, which is brought to virtual life by an interpreter on any host machine. There are quite a few examples of this, and we have presented some of the most interesting ones in past issues. The Chinese Clockwork Team has a different opinion, but the result is quite interesting: Their new project uConsole is the latest hardware project and follows the Gameshell and the DevTerm. The spec reads exciting, and the selectable base cores of the uConsole range from various ARM64 cores to a RISC-V CPU. The thing then becomes a game console with the help of a quasi arbitrary emulator according to the owner's taste. But to turn it into a real Fantasy Console, you need a bit more ... imagination. Anyway: The hardware seems interesting. It's probably less suitable as a Christmas present, since Clockwork is currently collecting the preorders and will only go into production afterwards. But if you are looking for a new gaming platform with a RISC-V core or an ARM64 derivative in the form factor of a mobile console, you might find what you are looking for. As always, we're not sponsored, just curious.
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