Source: https://www.bit-101.com/
One can have a successful programming career and a fulfilling live without ever having to touch mathematics in a depth. One can also try to become a formula 1 driver with only one arm. One can.
But lets face it, every program is a mathematical representation of a solution to a certain problem. Whether that program does highly complex matrix operations, or just changes a DOM-node’s value, does not matter. Both operations are ultimately reduced to instructions whose basic building blocks are nothing but math.
And there is a difference between programming and programming. Pick a certain topic (for example a 3D engine) and ask yourself, whether you have all the knowledge to implement one from scratch. Without any library support. I hear a yes? You are awesome!
But if the quietly whining voice in your head has just muttered a No, then there is a book for you. Make yourself familiar with it via the blog post by Keith Peters. He discovered and describes what is waiting for you in A Programmer's Introduction to Mathematics.
The books author Jeremy Kun does an outstanding job and slowly get’s into all that nitty gritty details of math, that you might have already forgotten. And if mathematical formulas in a text rather scare you, don’t worry. You’ll be a master as soon as you finish the book. And in addition you will actually enjoy reading it very much.
Read the full newsletter Issue #13 of 8bitnews.io: Zeloof Z2 - Garage Fab Made IC
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