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New NES Programming Language

Imagesource: https://pubby.games/

Let's start with a new programming language for the NES and hence the 65XX and let's dive right in with a bold claim: The language is more ergonomic to use than C, while also producing faster assembly code. We are talking about the newcomer NESFab.

NESFab seems to be a small revolution for all those, who like to write software for the almost 40 years old console - or at least plan to do so.

Patrick Jordan Bene going as pubby on github has at least 3 very serious arguments to support his claim:

  1. NESFab is fast. If you trust the benchmarks, LLVM-MOS, GCC, Kick and CC64 don't stand a chance.
  2. Automatic bank switching is transparently handled for the developer. Nice one!
  3. Easy asset loading - no more conversion and fiddling with gfx, tiles or sprites.

The whole project is open source. Let's see, whether it holds up to the claims. But for now 10 out of 10 rubber points to chew and collect. Great project, check yourself.

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Read the full newsletter Issue #73 of 8bitnews.io: New NES Language

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