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Gameboy Studio 3.1

Imagesource: https://www.gbstudio.dev/

Whether one would call the Gameboy retro hardware depends either on personal taste or a bit of simple mathematics. For some, this handheld was their gateway into mobile gaming, while for others it's a device that's been around for more than 30 years.

What makes the Gameboy interesting for retro technology enthusiasts is its ecosystem, the vast number of development studios and indie developers, as well as the sheer number of titles that are genuine hits for both newer and older versions of the console.

There are quite a few options when it comes to a suitable development environment. Following the not-so-recent NoCode trend, Gameboy Studio in its latest version 3.1 is a pretty compelling candidate. The IDE, developed by Chris Maltby aka @maltby, is available for all three major operating systems, allows you to assemble prototypes via drag & drop 🔥, and comes with all the essential tools needed for your own homebrew production.

While the IDE itself isn't brand new, what makes the current release 3.1 particularly interesting is the fact that you can now export the software embodiment of your dream for the Analogue Pocket.

Fancy creating your own Gameboy adventure? Here you go.

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