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GFX on the Atari 2600

Imagesource: https://youtu.be/IGq992JnK1Q

Racing the Beam also a product of IsoFrieze should be known to most people.

If you don't know it, it's highly recommended, because it shows in detail, which limitations software engineers had to deal with at the end of the 70's with the Atari 2600.

Kyle Reiach aka 8Blit goes into a similar direction with his current video about sprite animation and the use of pointers on the VCS.

Super interesting and the code is available on Github.

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Read the full newsletter Issue #35 of 8bitnews.io: UNIX for Atari

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