Imagesource: id Software
id Software made history with titles like Wolfenstein and DOOM. The games teased kind of magic out of hardware, that was actually unthinkable until the titles were released.
Facundo Olano was taken by this, as well as by the book Game Engine Black Book - Wolfenstein 3D by Fabien Sanglard, and decided to develop a Rust port of the Wolfenstein engine with a number of other enthusiasts during a Hack Week.
All without serious Rust experience. (Chaaaaaallenge!)
The article is exciting to read. Assets, maps, raycasting, rendering ... all to be implemented in just a few days.
The project itself is opensource, still unfinished but the result is more than respectable. Curious? It's worth it.
Read the full newsletter Issue #35 of 8bitnews.io: UNIX for Atari
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