Imagesource: https://pikuma.com/
We stay on topic with the 40-year-old MOS CPU, but change the manufacturer and dedicate ourselves to the Nintendo NES in the following.
The 2A03 variant produced by Ricoh is not fundamentally different from the original 6502, but the architecture of the NES does differ quite a bit from other machines containing the MOS silicone.
However, programming the NES is just as interesting today as it was back then, and the market for new NES games is incredibly not only existent, but everything but insignificantly large.
Independent from commercial intentions the programming of the NES is an interesting cognitive challenge, which you should only dedicate yourself to, if you have a lot of free slots on your timetable.
A well put together course to the rescue. A really good one is offered by Gustavo Pezzi. In 22 hours of video tutorials Gustavo introduces the audience to all the details of the NES, builds examples and teaches everything you need to know, to make a complete NES game with video, audio, bells and whistles.
Gustavo offers other commercial courses in addition to this one. As always, no sponsorship here, we were just excited by what we’ve seen. If you want to see a sample for yourself, Gustavo has a free course on bitshift operations on his site.
Enjoy.
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