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Remember the headlines when Sony released the PS3 in 2006 and 2007? The console's Cell processor was so far ahead of its time, that there were projects to build a supercomputer out of a few hundred of these consoles.
On the other hand, the Cell was so cumbersome to program, that Sony went back to a more traditional system architecture with the PS4.
And architecture is exactly the keyword here. It is precisely the architecture of the PS3 that is really interesting. Rodrigo Copetti apparently felt the same way, and decided to analyze and document the entire system from the ground up. 15 years later.
The resulting article is as long as it is informative. And admittedly, the PS3 isn't really a retro system.
But technical content that is so well researched and prepared is rare to find. Decide for yourself if the topic is something for you.
Read the full newsletter Issue #22 of 8bitnews.io: ColecoVision 2021
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